Recent work on organisational knowledge suggests that, in addition to cultivating the 'knowledge spiral', organisations need to focus on facilitating forms of 'know...
Humanoid behavior generation is one of the most formidable issues due to its complicated structure with many degrees of freedom. This paper proposes a controller for a humanoid to...
Real-Time Strategy games present an interesting problem domain for Artificial Intelligence research. We review current approaches to developing AI systems for such games, noting th...
We propose an approach for the integration of abduction and induction in Logic Programming. In particular, we show how it is possible to learn an abductive logic program starting f...
This study addresses the problem of unsupervised visual learning. It examines existing popular model order selection criteria before proposes two novel criteria for improving visu...