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DIGRA
2003
Springer
15 years 7 months ago
Participatory design and opposing interests in development of educational computer games
In this study we have followed a participatory design process in a class of children aged 11 and 12. The development team, a group of Danish schoolteachers, invited the children t...
Rikke Magnussen, Morten Misfeldt, Tasha Buch
STOC
2005
ACM
129views Algorithms» more  STOC 2005»
16 years 2 months ago
Learning with attribute costs
We study an extension of the "standard" learning models to settings where observing the value of an attribute has an associated cost (which might be different for differ...
Haim Kaplan, Eyal Kushilevitz, Yishay Mansour
KBSE
2009
IEEE
15 years 8 months ago
Code Completion from Abbreviated Input
—Abbreviation Completion is a novel technique to improve the efficiency of code-writing by supporting code completion of multiple keywords based on non-predefined abbreviated inp...
Sangmok Han, David R. Wallace, Robert C. Miller
SIGUCCS
2000
ACM
15 years 5 months ago
Knowledge Management: A Cookbook for Beginners
Knowledge Management is a necessary and integral part of an effective and successful support organization, yet it is also a buzzword that is perhaps over-hyped and over-used. How ...
Geoffrey Marsh
ITS
2010
Springer
168views Multimedia» more  ITS 2010»
15 years 6 months ago
Computational Workflows for Assessing Student Learning
The use of technology for instruction, and the enormous amount of information available for consumption, places a considerable burden on instructors who must learn to integrate app...
Jun Ma, Erin Shaw, Jihie Kim