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AI
1998
Springer
13 years 6 months ago
Model-Based Average Reward Reinforcement Learning
Reinforcement Learning (RL) is the study of programs that improve their performance by receiving rewards and punishments from the environment. Most RL methods optimize the discoun...
Prasad Tadepalli, DoKyeong Ok
IWANN
1999
Springer
13 years 10 months ago
Using Temporal Neighborhoods to Adapt Function Approximators in Reinforcement Learning
To avoid the curse of dimensionality, function approximators are used in reinforcement learning to learn value functions for individual states. In order to make better use of comp...
R. Matthew Kretchmar, Charles W. Anderson
EUROCAST
2007
Springer
182views Hardware» more  EUROCAST 2007»
14 years 13 days ago
A k-NN Based Perception Scheme for Reinforcement Learning
Abstract a paradigm of modern Machine Learning (ML) which uses rewards and punishments to guide the learning process. One of the central ideas of RL is learning by “direct-online...
José Antonio Martin H., Javier de Lope Asia...
ATAL
2008
Springer
13 years 8 months ago
Transfer of task representation in reinforcement learning using policy-based proto-value functions
Reinforcement Learning research is traditionally devoted to solve single-task problems. Therefore, anytime a new task is faced, learning must be restarted from scratch. Recently, ...
Eliseo Ferrante, Alessandro Lazaric, Marcello Rest...
ESANN
2008
13 years 7 months ago
Learning to play Tetris applying reinforcement learning methods
In this paper the application of reinforcement learning to Tetris is investigated, particulary the idea of temporal difference learning is applied to estimate the state value funct...
Alexander Groß, Jan Friedland, Friedhelm Sch...