Sciweavers

2820 search results - page 113 / 564
» Learning from Scarce Experience
Sort
View
ECML
2006
Springer
15 years 9 months ago
Learning in One-Shot Strategic Form Games
Abstract. We propose a machine learning approach to action prediction in oneshot games. In contrast to the huge literature on learning in games where an agent's model is deduc...
Alon Altman, Avivit Bercovici-Boden, Moshe Tennenh...
CVIU
2008
209views more  CVIU 2008»
15 years 5 months ago
Combining visual dictionary, kernel-based similarity and learning strategy for image category retrieval
This paper presents a search engine architecture, RETIN, aiming at retrieving complex categories in large image databases. For indexing, a scheme based on a two-step quantization ...
Philippe Henri Gosselin, Matthieu Cord, Sylvie Phi...
169
Voted
ITS
2010
Springer
178views Multimedia» more  ITS 2010»
15 years 10 months ago
Learning by Teaching SimStudent
The purpose of the current study was to test whether we could create a system where students can learn by teaching a live machine-learning agent. SimStudent is a computer agent tha...
Noboru Matsuda, Victoria Keiser, Rohan Raizada, Ga...
162
Voted
ICRA
1995
IEEE
123views Robotics» more  ICRA 1995»
15 years 9 months ago
Vision-Based Reinforcement Learning for Purposive Behavior Acquisition
This paper presents a method of vision-based reinforcement learning by which a robot learns to shoot a ball into a goal, and discusses several issues in applying the reinforcement...
Minoru Asada, Shoichi Noda, Sukoya Tawaratsumida, ...
AAAI
2008
15 years 8 months ago
Online Learning in Monkeys
We examine online learning in the context of the Wisconsin Card Sorting Task (WCST), a task for which the concept acquisition strategies for human and other primates are well docu...
Xiaojin Zhu, Michael Coen, Shelley Prudom, Ricki C...