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IWQOS
2004
Springer
15 years 7 months ago
Incentive mechanism for peer-to-peer media streaming
— We propose a rank-based peer-selection mechanism for peer-to-peer media streaming systems. The mechanism provides incentives for cooperation through service differentiation. Co...
Ahsan Habib, John Chuang
COLT
2008
Springer
15 years 3 months ago
Learning from Collective Behavior
Inspired by longstanding lines of research in sociology and related fields, and by more recent largepopulation human subject experiments on the Internet and the Web, we initiate a...
Michael Kearns, Jennifer Wortman
SAC
2011
ACM
14 years 4 months ago
Secure shared continuous query processing
Data stream management systems (DSMSs) process continuous queries over streaming data in real-time adhering to quality of service requirements. The data streams generated from sen...
Raman Adaikkalavan, Thomas Perez
ICMCS
2005
IEEE
105views Multimedia» more  ICMCS 2005»
15 years 7 months ago
Performance Evaluation of Multimedia Services Over IP Networks
We present a streaming media test bed for IP networks. Besides a streaming server and a streaming media client, it consists of an IP network emulator, a high-performance packet ca...
Odd Inge Hillestad, Bjørnar Libæk, An...
CSEE
2011
Springer
14 years 5 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie