We have developed a two-phase generative / discriminative learning procedure for the recognition of classes of objects and concepts in outdoor scenes. Our method uses both multipl...
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
In this paper, we present a system capable of improving the I/O performance in an automatic way. This system is able to learn the behavior of the applications running on top and ï¬...
Traditional face-to-face instruction in secondary education has been tested for hundreds of years now and has proven successful, but after the tremendous expansion of computer and...
We propose a new set of criteria for learning algorithms in multi-agent systems, one that is more stringent and (we argue) better justified than previous proposed criteria. Our cr...