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GAMEON
2003
14 years 11 months ago
Automatic Acquisition of Actions for Animated Agents
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
ICST
2009
IEEE
15 years 4 months ago
A Model Building Process for Identifying Actionable Static Analysis Alerts
Automated static analysis can identify potential source code anomalies early in the software process that could lead to field failures. However, only a small portion of static ana...
Sarah Smith Heckman, Laurie A. Williams
ICCV
2011
IEEE
13 years 9 months ago
Discriminative Figure-Centric Models for Joint Action Localization and Recognition
In this paper we develop an algorithm for action recognition and localization in videos. The algorithm uses a figurecentric visual word representation. Different from previous ap...
Tian Lan, Yang Wang, Greg Mori
AGENTS
2001
Springer
15 years 2 months ago
Adjustable autonomy in real-world multi-agent environments
Through adjustable autonomy (AA), an agent can dynamically vary the degree to which it acts autonomously, allowing it to exploit human abilities to improve its performance, but wi...
Paul Scerri, David V. Pynadath, Milind Tambe
GECCO
2003
Springer
182views Optimization» more  GECCO 2003»
15 years 2 months ago
Spatial Operators for Evolving Dynamic Bayesian Networks from Spatio-temporal Data
Learning Bayesian networks from data has been studied extensively in the evolutionary algorithm communities [Larranaga96, Wong99]. We have previously explored extending some of the...
Allan Tucker, Xiaohui Liu, David Garway-Heath