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NIPS
2003
14 years 11 months ago
Extending Q-Learning to General Adaptive Multi-Agent Systems
Recent multi-agent extensions of Q-Learning require knowledge of other agents’ payoffs and Q-functions, and assume game-theoretic play at all times by all other agents. This pap...
Gerald Tesauro
ICML
2010
IEEE
14 years 11 months ago
Online Streaming Feature Selection
We study an interesting and challenging problem, online streaming feature selection, in which the size of the feature set is unknown, and not all features are available for learni...
Xindong Wu, Kui Yu, Hao Wang, Wei Ding
IJON
2006
95views more  IJON 2006»
14 years 10 months ago
Generalized relevance LVQ (GRLVQ) with correlation measures for gene expression analysis
A correlation-based similarity measure is derived for generalized relevance learning vector quantization (GRLVQ). The resulting GRLVQ-C classifier makes Pearson correlation availa...
Marc Strickert, Udo Seiffert, Nese Sreenivasulu, W...
NN
2006
Springer
140views Neural Networks» more  NN 2006»
14 years 10 months ago
Neural mechanism for stochastic behaviour during a competitive game
Previous studies have shown that non-human primates can generate highly stochastic choice behaviour, especially when this is required during a competitive interaction with another...
Alireza Soltani, Daeyeol Lee, Xiao-Jing Wang
JSS
2002
198views more  JSS 2002»
14 years 9 months ago
Automated discovery of concise predictive rules for intrusion detection
This paper details an essential component of a multi-agent distributed knowledge network system for intrusion detection. We describe a distributed intrusion detection architecture...
Guy G. Helmer, Johnny S. Wong, Vasant Honavar, Les...