We present a method for detecting and parsing buildings from unorganized 3D point clouds into a compact, hierarchical representation that is useful for high-level tasks. The input...
Abstract. We report research into concepts and technology for enabling endusers to configure Ambient Intelligent environments. In this paper we focus on the feasibility and accepta...
A satisfactory multiagent learning algorithm should, at a minimum, learn to play optimally against stationary opponents and converge to a Nash equilibrium in self-play. The algori...
We embodied networks of cultured biological neurons in simulation and in robotics. This is a new research paradigm to study learning, memory, and information processing in real tim...
Douglas J. Bakkum, Alexander C. Shkolnik, Guy Ben-...
This empirical paper shows how free/libre open source software (FLOSS) contributes to mutual and collaborative learning in an educational environment. Unlike proprietary software,...