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CVPR
2010
IEEE
15 years 5 months ago
Detecting and Parsing Architecture at City Scale from Range Data
We present a method for detecting and parsing buildings from unorganized 3D point clouds into a compact, hierarchical representation that is useful for high-level tasks. The input...
Alexander Toshev, Philippos Mordohai, Ben Taskar
EUSAI
2004
Springer
15 years 3 months ago
End-User Configuration of Ambient Intelligence Environments: Feasibility from a User Perspective
Abstract. We report research into concepts and technology for enabling endusers to configure Ambient Intelligent environments. In this paper we focus on the feasibility and accepta...
Panos Markopoulos, Irene Mavrommati, Achilles Kame...
ICML
2003
IEEE
15 years 10 months ago
AWESOME: A General Multiagent Learning Algorithm that Converges in Self-Play and Learns a Best Response Against Stationary Oppon
A satisfactory multiagent learning algorithm should, at a minimum, learn to play optimally against stationary opponents and converge to a Nash equilibrium in self-play. The algori...
Vincent Conitzer, Tuomas Sandholm
DAGSTUHL
2003
14 years 11 months ago
Removing Some 'A' from AI: Embodied Cultured Networks
We embodied networks of cultured biological neurons in simulation and in robotics. This is a new research paradigm to study learning, memory, and information processing in real tim...
Douglas J. Bakkum, Alexander C. Shkolnik, Guy Ben-...
CE
2008
86views more  CE 2008»
14 years 8 months ago
Free/libre open source software implementation in schools: Evidence from the field and implications for the future
This empirical paper shows how free/libre open source software (FLOSS) contributes to mutual and collaborative learning in an educational environment. Unlike proprietary software,...
Yu-Wei Lin, Enrico Zini