The main goals of using simulations and Virtual Environments for Training/Learning (VET/L) are to avoid risks and unwanted consequences, to reduce training costs, and to promote tr...
Kahina Amokrane, Domitile Lourdeaux, Jean-Marie Bu...
In order to achieve optimal efficiency in a learning process, individual learner needs his/her own personalized assistance. For a web-based open and dynamic learning environment, ...
The present paper considers the effects of introducing inaccuracies in a learner’s environment in Gold’s learning model of identification in the limit. Three kinds of inaccu...
This chapter presents a generic internal reward system that drives an agent to increase the complexity of its behavior. This reward system does not reinforce a predefined task. It...
In this paper we propose a model for human learning and decision making in environments of repeated Cliff-Edge (CE) interactions. In CE environments, which include common daily in...