This paper presents the design and learning architecture for an omnidirectional walk used by a humanoid robot soccer agent acting in the RoboCup 3D simulation environment. The wal...
Patrick MacAlpine, Samuel Barrett, Daniel Urieli, ...
"This book is primarily intended to be a text for the programming component in an introductory two semester computer science course (some materials are a little advanced and m...
The authors describe a new approach towards assessing skills of medical trainees. Based on experiences from previous projects with (i) applying virtual environments for medical tra...
Dietrich Albert, Cord Hockemeyer, Zsuzsanna Kulcs&...
— This paper addresses the problem of classifying places in the environment of a mobile robot into semantic categories. We believe that semantic information about the type of pla...
An ad hoc agent environment is a way for users to interact with an ambient intelligent environment. Agents are associated with every device, service or content. Utilizing agents, ...