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AAAI
2012
13 years 6 months ago
Design and Optimization of an Omnidirectional Humanoid Walk: A Winning Approach at the RoboCup 2011 3D Simulation Competition
This paper presents the design and learning architecture for an omnidirectional walk used by a humanoid robot soccer agent acting in the RoboCup 3D simulation environment. The wal...
Patrick MacAlpine, Samuel Barrett, Daniel Urieli, ...

Book
343views
17 years 1 months ago
A Beginners C++
"This book is primarily intended to be a text for the programming component in an introductory two semester computer science course (some materials are a little advanced and m...
Neil Gray
USAB
2007
15 years 5 months ago
Competence Assessment for Spinal Anaesthesia
The authors describe a new approach towards assessing skills of medical trainees. Based on experiences from previous projects with (i) applying virtual environments for medical tra...
Dietrich Albert, Cord Hockemeyer, Zsuzsanna Kulcs&...
ICRA
2005
IEEE
122views Robotics» more  ICRA 2005»
15 years 9 months ago
Supervised Learning of Places from Range Data using AdaBoost
— This paper addresses the problem of classifying places in the environment of a mobile robot into semantic categories. We believe that semantic information about the type of pla...
Óscar Martínez Mozos, Cyrill Stachni...
115
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ATAL
2004
Springer
15 years 9 months ago
Groups of Collaborating Users and Agents in Ambient Intelligent Environments
An ad hoc agent environment is a way for users to interact with an ambient intelligent environment. Agents are associated with every device, service or content. Utilizing agents, ...
Jan M. V. Misker, Cor J. Veenman, Léon J. M...