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PRESENCE
2010
84views more  PRESENCE 2010»
15 years 2 months ago
Effects of P300-Based BCI Use on Reported Presence in a Virtual Environment
Brain–computer interfaces (BCIs) are becoming more and more popular as an input device for virtual worlds and computer games. Depending on their function, a major drawback is th...
Christoph Groenegress, Clemens Holzner, Christoph ...
AMDO
2010
Springer
15 years 1 months ago
Multiple-Activity Human Body Tracking in Unconstrained Environments
We propose a method for human full-body pose tracking from measurements of wearable inertial sensors. Since the data provided by such sensors is sparse, noisy and often ambiguous, ...
Loren Arthur Schwarz, Diana Mateus, Nassir Navab
BMVC
2010
15 years 1 months ago
Vision-Based Behavior Prediction in Urban Traffic Environments by Scene Categorization
We propose a method for vision-based scene understanding in urban traffic environments that predicts the appropriate behavior of a human driver in a given visual scene. The method...
Martin Heracles, Fernando Martinelli, Jannik Frits...
TKDE
2011
186views more  TKDE 2011»
14 years 10 months ago
Discovering Activities to Recognize and Track in a Smart Environment
—The machine learning and pervasive sensing technologies found in smart homes offer unprecedented opportunities for providing health monitoring and assistance to individuals expe...
Parisa Rashidi, Diane J. Cook, Lawrence B. Holder,...
CHI
2011
ACM
14 years 7 months ago
Eden: a professional multitouch tool for constructing virtual organic environments
Set construction is the process of selecting and positioning virtual geometric objects to create a virtual environment used in a computer-animated film. Set construction artists ...
Kenrick Kin, Tom Miller, Björn Bollensdorff, ...