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108
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AIED
2005
Springer
15 years 9 months ago
Generating Structured Explanations of System Behaviour Using Qualitative Simulations
This paper presents an approach to generate structured explanations of system behaviour based on qualitative simulations. This has been implemented in WiziGarp, a domain-independen...
Anders Bouwer, Bert Bredeweg
147
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ATAL
2010
Springer
15 years 4 months ago
Closing the learning-planning loop with predictive state representations
A central problem in artificial intelligence is to choose actions to maximize reward in a partially observable, uncertain environment. To do so, we must learn an accurate model of ...
Byron Boots, Sajid M. Siddiqi, Geoffrey J. Gordon
118
Voted
COGSCI
2008
81views more  COGSCI 2008»
15 years 3 months ago
Working Memory in Wayfinding - A Dual Task Experiment in a Virtual City
This study examines the working memory systems involved in human wayfinding. In the learning phase 24 participants learned two routes in a novel photorealistic virtual environment...
Tobias Meilinger, Markus Knauff, Heinrich H. B&uum...
232
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Book
1636views
17 years 1 months ago
How to Design Programs
One of the best books to learn Scheme and functional programming concepts. The book is freely available online. It is full of examples and exercises suitable for various levels of ...
Matthias Felleisen, Robert Bruce Findler, Matthew ...
150
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AAAI
2011
14 years 3 months ago
Autonomous Skill Acquisition on a Mobile Manipulator
We describe a robot system that autonomously acquires skills through interaction with its environment. The robot learns to sequence the execution of a set of innate controllers to...
George Konidaris, Scott Kuindersma, Roderic A. Gru...