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CW
2003
IEEE
15 years 3 months ago
Virtual Experiment Environments Design for Science Education
Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
Young-suk Shin
KDD
2004
ACM
170views Data Mining» more  KDD 2004»
15 years 11 months ago
Why collective inference improves relational classification
Procedures for collective inference make simultaneous statistical judgments about the same variables for a set of related data instances. For example, collective inference could b...
David Jensen, Jennifer Neville, Brian Gallagher
ITS
2010
Springer
182views Multimedia» more  ITS 2010»
14 years 9 months ago
An Interactive Learning Environment for Problem-Changing Exercise
: To make a new problem from the original one and to compare their solutions are promising activities to promote a learner to be aware of the structure of these problems. Especiall...
Tsukasa Hirashima, Sho Yamamoto, Hiromi Waki
ERSHOV
1999
Springer
15 years 2 months ago
Current Directions in Hyper-Programming
The traditional representation of a program is as a linear sequence of text. At some stage in the execution sequence the source text is checked for type correctness and its transla...
Ronald Morrison, Richard C. H. Connor, Quintin I. ...
JUCS
2007
110views more  JUCS 2007»
14 years 10 months ago
Designing Collaborative Learning Environments Using Digital Games
: Collaborative learning environments require carefully crafted designs –both technical and social. This paper presents a model describing how to design socio-technical environme...
César A. Collazos, Luis A. Guerrero, Jos&ea...