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AVSS
2009
IEEE
15 years 6 months ago
Bayesian Bio-inspired Model for Learning Interactive Trajectories
—Automatic understanding of human behavior is an important and challenging objective in several surveillance applications. One of the main problems of this task consists in accur...
Alessio Dore, Carlo S. Regazzoni
FECS
2007
184views Education» more  FECS 2007»
15 years 4 months ago
Collaboratory: An Open Source Teaching and Learning Facility for Computer Science and Engineering Education
In this paper we present an innovative prototype Open Source Teaching/Learning Collaboratory created at UC Merced that will provide the foundation for offering the vast majority of...
Jeff Wright, Stefano Carpin, Alberto Cerpa, German...
NIPS
2004
15 years 4 months ago
Incremental Learning for Visual Tracking
Most existing tracking algorithms construct a representation of a target object prior to the tracking task starts, and utilize invariant features to handle appearance variation of...
Jongwoo Lim, David A. Ross, Ruei-Sung Lin, Ming-Hs...
GRAPHICSINTERFACE
2003
15 years 4 months ago
Learning from Games: HCI Design Innovations in Entertainment Software
Computer games are one of the most successful application domains in the history of interactive systems. This success has come despite the fact that games were ‘separated at bir...
Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin
IJCAI
1997
15 years 4 months ago
Machine Learning Techniques to Make Computers Easier to Use
Identifying user-dependent information that can be automatically collected helps build a user model by which 1) to predict what the user wants to do next and 2) to do relevant pre...
Hiroshi Motoda, Kenichi Yoshida