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ITS
2000
Springer
140views Multimedia» more  ITS 2000»
15 years 6 months ago
Multi-agent Negotiation to Support an Economy for Online Help and Tutoring
We are designing a computational architecture for a "learning economy" based on personal software agents who represent users in a virtual society and assist them in find...
Chhaya Mudgal, Julita Vassileva
HT
2009
ACM
15 years 6 months ago
Dynamic hypertext generation for reusing open corpus content
Adaptive hypermedia systems traditionally focus on providing personalised learning services for formal or informal learners. The learning material is typically sourced from a prop...
Ben Steichen, Séamus Lawless, Alexander O'C...
NIPS
2007
15 years 4 months ago
Bayes-Adaptive POMDPs
Bayesian Reinforcement Learning has generated substantial interest recently, as it provides an elegant solution to the exploration-exploitation trade-off in reinforcement learning...
Stéphane Ross, Brahim Chaib-draa, Joelle Pi...
AAAI
2006
15 years 4 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
ICALT
2010
IEEE
15 years 1 months ago
Reusing Adaptation Strategies in Adaptive Educational Hypermedia Systems
—Due to the difficulty and thus effort and expenses involved in creating them, personalization strategies in learning environments have to demonstrate a higher returnon-investmen...
Joshua Scotton, Alexandra I. Cristea