We introduce a variant of Aldous and Vazirani's \Go with the winners" algorithm that can be used for search graphs that are not trees. We analyze the algorithm in terms ...
In this paper we introduce Ant-Q, a family of algorithms which present many similarities with Q-learning (Watkins, 1989), and which we apply to the solution of symmetric and asymm...
Web-based study resources can be viewed as a basic requirement in order to remain a competitive player on a more and more globalised educational market. For that reason it is gett...
To navigate effectively, an autonomous agent must be able to quickly and accurately determine its current location. Given an initial estimate of its position (perhaps based on dea...
The standard approach to multi-modal registration is to apply sophisticated similarity metrics such as mutual information. The disadvantage of these measures, in contrast to simpl...