An arti cial life entertainment-software product called Creatures was released in Europe in late 1996 and in the United States and Japan in mid-1997. When installed on a domestic c...
We demonstrate a method for collaborative ranking of future events. Previous work on recommender systems typically relies on feedback on a particular item, such as a movie, and ge...
Einat Minkov, Ben Charrow, Jonathan Ledlie, Seth J...
To tackle the vocabulary problem in conversational systems, previous work has applied unsupervised learning approaches on co-occurring speech and eye gaze during interaction to au...
Correlations in traffic patterns are an important facet of the workloads faced by real systems, and one that has far-reaching consequences on the performance and optimization of t...
Varun Gupta, Michelle Burroughs, Mor Harchol-Balte...
To enable smart environments and self-tuning data centers, we are developing the Aspen system for integrating physical sensor data, as well as stream data coming from machine logi...
Svilen R. Mihaylov, Marie Jacob, Zachary G. Ives, ...