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ALDT
2009
Springer
207views Algorithms» more  ALDT 2009»
15 years 11 months ago
Anytime Self-play Learning to Satisfy Functional Optimality Criteria
We present an anytime multiagent learning approach to satisfy any given optimality criterion in repeated game self-play. Our approach is opposed to classical learning approaches fo...
Andriy Burkov, Brahim Chaib-draa
IFIP12
2010
15 years 3 months ago
Rule Learning with Negation: Issues Regarding Effectiveness
: An investigation of rule learning processes that allow the inclusion of negated features is described. The objective is to establish whether the use of negation in inductive rule...
Stephanie Chua, Frans Coenen, Grant Malcolm
CE
2008
122views more  CE 2008»
15 years 4 months ago
Ubiquitous learning website: Scaffold learners by mobile devices with information-aware techniques
The portability and immediate communication properties of mobile devices influence the learning processes in interacting with peers, accessing resources and transferring data. For...
G. D. Chen, C. K. Chang, C. Y. Wang
ICALT
2007
IEEE
15 years 8 months ago
Towards Collaborative Domain Module Authoring
Technology Supported Learning Systems have proved to be useful in many learning situations. However, the development of such systems is still a hard task. Ontologies and Learning ...
Mikel Larrañaga, Ianire Niebla, Urko Rueda,...
AI
2005
Springer
15 years 10 months ago
A Supervised Learning Approach to Acronym Identification
This paper addresses the task of finding acronym-definition pairs in text. Most of the previous work on the topic is about systems that involve manually generated rules or regular ...
David Nadeau, Peter D. Turney