Inductive programming systems characteristically exhibit an exponential explosion in search time as one increases the size of the programs to be generated. As a way of overcoming ...
We believe that with regard to the information technology applications in education, one student one computing device will be the future and long-term trend. Many related studies ...
In recent years, science education has been the focus of study and development of new gamebased learning environments. It has been argued that active and critical learning about r...
Learning path construction is a complex task. It involves formulating and organizing learning activities, defining ways to evaluate student learning progress and to match such prog...
The e-learning project GOLEM introduces a group and role-oriented concept to the course "Man-Machine Interfaces" at the University of Technology in Hamburg, Germany. Stu...