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» Learning in Parallel Universes
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152
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CORR
2004
Springer
137views Education» more  CORR 2004»
15 years 3 months ago
Implementation of Logical Functions in the Game of Life
: The Game of Life cellular automaton is a classical example of a massively parallel collision-based computing device. The automaton exhibits mobile patterns, gliders, and generato...
Jean-Philippe Rennard
121
Voted
EUROMICRO
1997
IEEE
15 years 7 months ago
What computer architecture can learn from computational intelligence-and vice versa
This paper considers whether the seemingly disparate fields of Computational Intelligence (CI) and computer architecture can profit from each others’ principles, results and e...
Ronald Moore, Bernd Klauer, Klaus Waldschmidt
126
Voted
ICML
2001
IEEE
16 years 4 months ago
Inducing Partially-Defined Instances with Evolutionary Algorithms
This paper addresses the issue of reducing the storage requirements on Instance-Based Learning algorithms. Algorithms proposed by other researches use heuristics to prune instance...
Josep Maria Garrell i Guiu, Xavier Llorà
LREC
2010
171views Education» more  LREC 2010»
15 years 5 months ago
Design and Development of Part-of-Speech-Tagging Resources for Wolof (Niger-Congo, spoken in Senegal)
In this paper, we report on the design of a part-of-speech-tagset for Wolof and on the creation of a semi-automatically annotated gold standard. The main motivation for this resou...
Cheikh M. Bamba Dione, Jonas Kuhn, Sina Zarrie&szl...
136
Voted
ICPP
2008
IEEE
15 years 10 months ago
Machine Learning Models to Predict Performance of Computer System Design Alternatives
Computer manufacturers spend a huge amount of time, resources, and money in designing new systems and newer configurations, and their ability to reduce costs, charge competitive p...
Berkin Özisikyilmaz, Gokhan Memik, Alok N. Ch...