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155
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ICTAI
2000
IEEE
15 years 10 months ago
Designing a learning-automata-based controller for client/server systems: a methodology
Abstract— Polling policies have been introduced to simplify the accessing process in client/server systems by a centralized control access scheme. This paper considers a client/s...
Georgios I. Papadimitriou, Athena Vakali, Andreas ...
157
Voted
ISADS
1999
IEEE
15 years 10 months ago
Emergence of Communication for Negotiation by a Recurrent Neural Network
We believe that communication in multi-agent system has two major meanings. One of them is to transmit one agent's observed information to the other. The other meaning is to ...
Katsunari Shibata, Koji Ito
ECTEL
2009
Springer
15 years 9 months ago
The Influence of Coalition Formation on Idea Selection in Dispersed Teams: A Game Theoretic Approach
In an open innovation environment, organizational learning takes place by means of dispersed teams which expand their knowledge through collaborative idea generation. Research is o...
Rory L. L. Sie, Marlies Bitter-Rijpkema, Peter B. ...
GECCO
2006
Springer
173views Optimization» more  GECCO 2006»
15 years 9 months ago
Pareto-coevolutionary genetic programming classifier
The conversion and extension of the Incremental ParetoCoevolution Archive algorithm (IPCA) into the domain of Genetic Programming classifier evolution is presented. In order to ac...
Michal Lemczyk, Malcolm I. Heywood
155
Voted
GECCO
2006
Springer
161views Optimization» more  GECCO 2006»
15 years 9 months ago
The LEM3 implementation of learnable evolution model and its testing on complex function optimization problems
1 Learnable Evolution Model (LEM) is a form of non-Darwinian evolutionary computation that employs machine learning to guide evolutionary processes. Its main novelty are new type o...
Janusz Wojtusiak, Ryszard S. Michalski