In this paper, we describe a novel speaker adaptation algorithm based on Gaussian mixture weight adaptation. A small number of latent speaker vectors are estimated with non-negati...
Many applications of spoken-language systems can benefit from having access to annotations of prosodic events. Unfortunately, obtaining human annotations of these events, even se...
Abstract. Humans have the remarkable ability to generalize from binocular to monocular figure-ground segmentation of complex scenes. This is clearly evident anytime we look at a p...
Brian Mingus, Trent Kriete, Seth A. Herd, Dean Wya...
Complex model editing activities are frequently performed to realize various model evolution tasks (e.g., model scalability, weaving aspects into models, and model refactoring). In...
Yu Sun, Jeff Gray, Christoph Wienands, Michael Gol...
We address the problem of learning view-invariant 3D models of human motion from motion capture data, in order to recognize human actions from a monocular video sequence with arbi...