In this paper we develop a system for human behaviour recognition in video sequences. Human behaviour is modelled as a stochastic sequence of actions. Actions are described by a f...
When we have several related tasks, solving them simultaneously is shown to be more effective than solving them individually. This approach is called multi-task learning (MTL) and...
In this paper we introduce Ant-Q, a family of algorithms which present many similarities with Q-learning (Watkins, 1989), and which we apply to the solution of symmetric and asymm...
Connectivity patterns in biological brains exhibit many repeating motifs. This repetition mirrors inherent geometric regularities in the physical world. For example, stimuli that ...
Results of neural network learning are always subject to some variability, due to the sensitivity to initial conditions, to convergence to local minima, and, sometimes more dramat...