We demonstrate applications of psycholinguistic and sublexical information for learning Chinese characters. The knowledge about the grapheme-phoneme conversion (GPC) rules of lang...
This paper presents the design and testing of Kana Warrior, a new interface for basic Japanese character recognition based on a game-style user interface. Kana Warrior is a game d...
This work introduces a new query inference model that can access data and communicate with a teacher by asking finitely many boolean queries in a language L. In this model the pa...
This paper addresses the problem of learning from highly structured data. Speci cally, it describes a procedure, called decomposition, that allows a learner to access automatically...
Abstract. An architecture for achieving word recognition and incremental learning of new words in a language processing system is presented. The architecture is based on neural ass...