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» Learning skeletons for shape and pose
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CVPR
2010
IEEE
15 years 2 months ago
Learning 3D Shape from a Single Facial Image via Non-linear Manifold Embedding and Alignment
The 3D reconstruction of a face from a single frontal image is an ill-posed problem. This is further accentuated when the face image is captured under different poses and/or compl...
Xianwang Wang, Ruigang Yang
102
Voted
TOG
2002
208views more  TOG 2002»
14 years 11 months ago
Articulated body deformation from range scan data
This paper presents an example-based method for calculating skeleton-driven body deformations. Our example data consists of range scans of a human body in a variety of poses. Usin...
Brett Allen, Brian Curless, Zoran Popovic
CVPR
2010
IEEE
15 years 5 months ago
Contour People: A Parameterized Model of 2D Articulated Human Shape
We define a new “contour person” model of the human body that has the expressive power of a detailed 3D model and the computational benefits of a simple 2D part-based model....
Oren Freifeld, Alex Weiss, Silvia Zuffi, Michael B...
ICIP
2004
IEEE
16 years 1 months ago
Estimating facial pose from a sparse representation
We present an approach to estimate the poses of human heads in natural scenes. The essential features for estimating the head pose are the positions of the prominent facial featur...
Hankyu Moon, M. L. Miller
ICPR
2006
IEEE
16 years 23 days ago
Simultaneous Inference of View and Body Pose using Torus Manifolds
Inferring 3D body pose as well as viewpoint from a single silhouette image is a challenging problem. We present a new generative model to represent shape deformations according to...
Ahmed M. Elgammal, Chan-Su Lee