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DAGM
2003
Springer
15 years 3 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
FLAIRS
2008
15 years 4 days ago
Learning a Probabilistic Model of Event Sequences from Internet Weblog Stories
One of the central problems in building broad-coverage story understanding systems is generating expectations about event sequences, i.e. predicting what happens next given some a...
Mehdi Manshadi, Reid Swanson, Andrew S. Gordon
AAAI
1998
14 years 11 months ago
Learning Investment Functions for Controlling the Utility of Control Knowledge
The utility problem occurs when the cost of the acquired knowledge outweighs its bene ts. When the learner acquires control knowledge for speeding up a problem solver, the bene t ...
Oleg Ledeniov, Shaul Markovitch
SAC
2005
ACM
15 years 3 months ago
Automatic learning of text-to-concept mappings exploiting WordNet-like lexical networks
A great jump towards the advent of the Semantic Web will take place when a critical mass of web resources is available for use in a semantic way. This goal can be reached by the c...
Dario Bonino, Fulvio Corno, Federico Pescarmona
NIPS
2008
14 years 11 months ago
Psychiatry: Insights into depression through normative decision-making models
Decision making lies at the very heart of many psychiatric diseases. It is also a central theoretical concern in a wide variety of fields and has undergone detailed, in-depth, ana...
Quentin J. M. Huys, Joshua T. Vogelstein, Peter Da...