Learning Objects are atomic packages of learning content with associated activities that can be reused in different contexts. However traditional Learning Objects can be complex an...
David E. Millard, Yvonne Margaret Howard, Patrick ...
Automated reasoning about human behavior is a central goal of artificial intelligence. In order to engage and intervene in a meaningful way, an intelligent system must be able to ...
Tanzeem Choudhury, Matthai Philipose, Danny Wyatt,...
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
This paper presents a Web-based, database-oriented set of applications, namely "Public Information" and "Electronic Voting", to support information services (ex...
Identifying and managing students who experience difficulty with learning to program is a challenge for CS educators. In an attempt to answer the familiar question “What makes f...