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DIMEA
2008
190views Multimedia» more  DIMEA 2008»
14 years 11 months ago
Bridging the gap between the digital and the physical: design and evaluation of a mobile augmented reality guide for the museum
Can Augmented Reality (AR) techniques inform the design and implementation of a mobile multimedia guide for the museum setting? Drawing from our experience both on previous mobile...
Areti Damala, Pierre Cubaud, Anne Bationo, Pascal ...
FPLAY
2008
14 years 11 months ago
A framework for games literacy and understanding games
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
José Pablo Zagal
LREC
2010
148views Education» more  LREC 2010»
14 years 11 months ago
Tag Dictionaries Accelerate Manual Annotation
Expert human input can contribute in various ways to facilitate automatic annotation of natural language text. For example, a part-of-speech tagger can be trained on labeled input...
Marc Carmen, Paul Felt, Robbie Haertel, Deryle Lon...
LREC
2010
154views Education» more  LREC 2010»
14 years 11 months ago
CCASH: A Web Application Framework for Efficient, Distributed Language Resource Development
We introduce CCASH (Cost-Conscious Annotation Supervised by Humans), an extensible web application framework for cost-efficient annotation. CCASH provides a framework in which cos...
Paul Felt, Owen Merkling, Marc Carmen, Eric K. Rin...
LREC
2010
126views Education» more  LREC 2010»
14 years 11 months ago
Predictive Features for Detecting Indefinite Polar Sentences
In recent years, text classification in sentiment analysis has mostly focused on two types of classification, the distinction between objective and subjective text, i.e. subjectiv...
Michael Wiegand, Dietrich Klakow