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ICML
1998
IEEE
15 years 10 months ago
RL-TOPS: An Architecture for Modularity and Re-Use in Reinforcement Learning
This paper introduces the RL-TOPs architecture for robot learning, a hybrid system combining teleo-reactive planning and reinforcement learning techniques. The aim of this system ...
Malcolm R. K. Ryan, Mark D. Pendrith
WWW
2004
ACM
15 years 10 months ago
Active e-course for constructivist learning
An active e-course is a self-representable and self-organizable document mechanism with a flexible structure. The kernel of the active e-course is to organize learning materials i...
Hai Zhuge, Yanyan Li
ICALT
2006
IEEE
15 years 3 months ago
Social Software for Professional Learning: Examples and Research Issues
Social software is used widely in organizational knowledge management and professional learning. The PROLEARN network of excellence appreciates the trend of lowering the barriers ...
Ralf Klamma, Mohamed Amine Chatti, Erik Duval, Seb...
AIIDE
2008
15 years 2 days ago
Combining Model-Based Meta-Reasoning and Reinforcement Learning for Adapting Game-Playing Agents
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
Patrick Ulam, Joshua Jones, Ashok K. Goel
WWW
2003
ACM
15 years 3 months ago
Building Interoperability among Learning Content Management Systems
This paper addresses interoperability issues of learning content management systems. Motivation and design challenges are presented and an interoperability framework implemented a...
Bernd Simon, Symeon Retalis, Stefan Brantner