Sciweavers

212 search results - page 19 / 43
» Learning the task allocation game
Sort
View
94
Voted
CP
2008
Springer
14 years 11 months ago
A Constraint Programming Approach for Allocation and Scheduling on the CELL Broadband Engine
The Cell BE processor provides both scalable computation power and flexibility, and it is already being adopted for many computational intensive applications like aerospace, defens...
Luca Benini, Michele Lombardi, Michela Milano, Mar...
COLT
2008
Springer
14 years 11 months ago
When Random Play is Optimal Against an Adversary
We analyze a sequential game between a Gambler and a Casino. The Gambler allocates bets from a limited budget over a fixed menu of gambling events that are offered at equal time i...
Jacob Abernethy, Manfred K. Warmuth, Joel Yellin
ML
2006
ACM
14 years 9 months ago
Universal parameter optimisation in games based on SPSA
Most game programs have a large number of parameters that are crucial for their performance. While tuning these parameters by hand is rather difficult, efficient and easy to use ge...
Levente Kocsis, Csaba Szepesvári
ICRA
2010
IEEE
128views Robotics» more  ICRA 2010»
14 years 8 months ago
A game-theoretic procedure for learning hierarchically structured strategies
— This paper addresses the problem of acquiring a hierarchically structured robotic skill in a nonstationary environment. This is achieved through a combination of learning primi...
Benjamin Rosman, Subramanian Ramamoorthy
LAMAS
2005
Springer
15 years 3 months ago
Multi-agent Relational Reinforcement Learning
In this paper we report on using a relational state space in multi-agent reinforcement learning. There is growing evidence in the Reinforcement Learning research community that a r...
Tom Croonenborghs, Karl Tuyls, Jan Ramon, Maurice ...