Sciweavers

212 search results - page 36 / 43
» Learning the task allocation game
Sort
View
WMTE
2005
IEEE
15 years 3 months ago
'Location is not enough!': an Empirical Study of Location-Awareness in Mobile Collaboration
: There is an ever growing number of mobile learning applications based on location-awareness, However, there is still a lack of information concerning how it might impact socio-co...
Nicolas Nova, Fabien Girardin, Pierre Dillenbourg
140
Voted
CVPR
2009
IEEE
16 years 4 months ago
Towards Total Scene Understanding: Classification, Annotation and Segmentation in an Automatic Framework
Given an image, we propose a hierarchical generative model that classifies the overall scene, recognizes and segments each object component, as well as annotates the image with ...
Fei-Fei Li 0002, Li-Jia Li, Richard Socher
74
Voted
GAMEON
2003
14 years 10 months ago
Automatic Acquisition of Actions for Animated Agents
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
ATAL
2009
Springer
15 years 4 months ago
Integrating organizational control into multi-agent learning
Multi-Agent Reinforcement Learning (MARL) algorithms suffer from slow convergence and even divergence, especially in largescale systems. In this work, we develop an organization-b...
Chongjie Zhang, Sherief Abdallah, Victor R. Lesser
KCAP
2011
ACM
14 years 9 days ago
Integrating knowledge capture and supervised learning through a human-computer interface
Some supervised-learning algorithms can make effective use of domain knowledge in addition to the input-output pairs commonly used in machine learning. However, formulating this a...
Trevor Walker, Gautam Kunapuli, Noah Larsen, David...