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ACMIDC
2010
15 years 1 months ago
BeeSim: leveraging wearable computers in participatory simulations with young children
New technologies have enabled students to become active participants in computational simulations of dynamic and complex systems (called Participatory Simulations), providing a &q...
Kylie A. Peppler, Joshua A. Danish, Benjamin Zaitl...
HRI
2007
ACM
15 years 1 months ago
Interactive robot task training through dialog and demonstration
Effective human/robot interfaces which mimic how humans interact with one another could ultimately lead to robots being accepted in a wider domain of applications. We present a fr...
Paul E. Rybski, Kevin Yoon, Jeremy Stolarz, Manuel...
APCHI
2004
IEEE
15 years 1 months ago
Designing for Flow in a Complex Activity
One component of a user's interaction with computer systems is commonly referred to as `flow'. Flow is an important consideration in interactive system design as it enca...
Jon M. Pearce, Steve Howard
EDUTAINMENT
2006
Springer
15 years 1 months ago
Haptic Puppetry for Interactive Games
In interactive computer games and computer animation, intuitively controlling the motion of an articulated character is considered as a difficult task. One of the reasons is that, ...
Sujeong Kim, Xinyu Zhang, Young J. Kim
GECCO
2006
Springer
206views Optimization» more  GECCO 2006»
15 years 1 months ago
Adaptive discretization for probabilistic model building genetic algorithms
This paper proposes an adaptive discretization method, called Split-on-Demand (SoD), to enable the probabilistic model building genetic algorithm (PMBGA) to solve optimization pro...
Chao-Hong Chen, Wei-Nan Liu, Ying-Ping Chen