If a wearable device can register what the wearer is currently doing, it can anticipate and adjust its behavior to avoid redundant interaction with the user. However, the relevanc...
Can a good learner compensate for a poor learner when paired in a coordination game? Previous work has given an example where a special learning algorithm (FMQ) is capable of doin...
Keith Sullivan, Liviu Panait, Gabriel Catalin Bala...
Software systems evolve over time. Currently we do not do a good job of documenting this evolution. This essay discusses the need to better document software evolution and introdu...
This position paper argues the case for the application of constructivist theories to Artificial Intelligence, with particular emphasis on Piaget's theory. The idea of buildin...
A learned lesson, in the context of a pre-defined organizational process, summarizes an experience that should be used to modify that process, under the conditions for which that l...