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VSGAMES
2010
129views Game Theory» more  VSGAMES 2010»
14 years 10 months ago
Validation of Serious Games Attributes Using the Technology Acceptance Model
—The paper introduces a conceptual model for the design of serious games and uses the Technology Acceptance Model (TAM) for its validation. A specially developed game introduced ...
Amri Yusoff, Richard Crowder, Lester Gilbert
COLT
2010
Springer
14 years 9 months ago
Principal Component Analysis with Contaminated Data: The High Dimensional Case
We consider the dimensionality-reduction problem (finding a subspace approximation of observed data) for contaminated data in the high dimensional regime, where the number of obse...
Huan Xu, Constantine Caramanis, Shie Mannor
SOCIALCOM
2010
14 years 9 months ago
Measuring Similarity between Sets of Overlapping Clusters
The typical task of unsupervised learning is to organize data, for example into clusters, typically disjoint clusters (eg. the K-means algorithm). One would expect (for example) a...
Mark K. Goldberg, Mykola Hayvanovych, Malik Magdon...
AIED
2011
Springer
14 years 3 months ago
Carelessness and Goal Orientation in a Science Microworld
In this paper, we study the relationship between goal orientation within a science inquiry learning environment for middle school students and carelessness, i.e., not demonstrating...
Arnon Hershkovitz, Michael Wixon, Ryan Shaun Joaze...
JMLR
2002
125views more  JMLR 2002»
14 years 11 months ago
Lyapunov Design for Safe Reinforcement Learning
Lyapunov design methods are used widely in control engineering to design controllers that achieve qualitative objectives, such as stabilizing a system or maintaining a system'...
Theodore J. Perkins, Andrew G. Barto