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ICCBR
2005
Springer
15 years 5 months ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
AAAI
2012
13 years 2 months ago
Tree-Based Solution Methods for Multiagent POMDPs with Delayed Communication
Planning under uncertainty is an important and challenging problem in multiagent systems. Multiagent Partially Observable Markov Decision Processes (MPOMDPs) provide a powerful fr...
Frans Adriaan Oliehoek, Matthijs T. J. Spaan
GECCO
2008
Springer
123views Optimization» more  GECCO 2008»
15 years 29 days ago
MLS security policy evolution with genetic programming
In the early days a policy was a set of simple rules with a clear intuitive motivation that could be formalised to good effect. However the world is becoming much more complex. S...
Yow Tzu Lim, Pau-Chen Cheng, Pankaj Rohatgi, John ...
CODES
2009
IEEE
15 years 3 months ago
An MDP-based application oriented optimal policy for wireless sensor networks
Technological advancements due to Moore’s law have led to the proliferation of complex wireless sensor network (WSN) domains. One commonality across all WSN domains is the need ...
Arslan Munir, Ann Gordon-Ross
SIGMOD
2009
ACM
177views Database» more  SIGMOD 2009»
16 years 3 days ago
Exploiting context analysis for combining multiple entity resolution systems
Entity Resolution (ER) is an important real world problem that has attracted significant research interest over the past few years. It deals with determining which object descript...
Zhaoqi Chen, Dmitri V. Kalashnikov, Sharad Mehrotr...