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ICPR
2006
IEEE
16 years 6 months ago
Bayesian Imitation of Human Behavior in Interactive Computer Games
Modern interactive computer games provide the ability to objectively record complex human behavior, offering a variety of interesting challenges to the pattern-recognition communi...
Bernard Gorman, Christian Bauckhage, Christian Thu...
BSN
2006
IEEE
131views Sensor Networks» more  BSN 2006»
15 years 11 months ago
Elaborating Sensor Data using Temporal and Spatial Commonsense Reasoning
Ubiquitous computing has established a vision of computation where computers are so deeply integrated into our lives that they become both invisible and everywhere. In order to ha...
Bo Morgan, Push Singh
ECCV
2010
Springer
15 years 10 months ago
Robust Multi-View Boosting with Priors
Many learning tasks for computer vision problems can be described by multiple views or multiple features. These views can be exploited in order to learn from unlabeled data, a.k.a....
LREC
2008
139views Education» more  LREC 2008»
15 years 6 months ago
Identification of Comparable Argument-Head Relations in Parallel Corpora
We present the machine learning framework that we are developing, in order to support explorative search for non-trivial linguistic configurations in low-density languages (langua...
Kathrin Spreyer, Jonas Kuhn, Bettina Schrader
BMCBI
2010
152views more  BMCBI 2010»
15 years 5 months ago
Apples and oranges: avoiding different priors in Bayesian DNA sequence analysis
Background: One of the challenges of bioinformatics remains the recognition of short signal sequences in genomic DNA such as donor or acceptor splice sites, splicing enhancers or ...
Jens Keilwagen, Jan Grau, Stefan Posch, Ivo Grosse