Advances in computing and communication technologies have resulted in a wide variety of networked mobile devices that access data over the Internet. In this paper, we argue that s...
To learn the preferential visual attention given by humans to specific image content, we present NUSEF- an eye fixation database compiled from a pool of 758 images and 75 subjects....
Life-likeanimatedinterfaceagentsforknowledge-basedlearning environments can provide timely, customized advice to support students’ problem solving. Because of their strong visua...
Stuart G. Towns, Jennifer L. Voerman, Charles B. C...
Abstract. An important goal in cognitive development research is an understanding of the real-world physical and social environment in which learning takes place. However, the rele...
This paper presents our design and experiment of a computer-assisted class laboratory on vectors in high-school. Our main goal is to improve the acquisition on notions by all pupi...