The ontological representation of learning objects is a way to deal with the interoperability and reusability of learning objects (including metadata) through providing a semantic...
The article presents the PLExus prototype, a Personal Learning Environment based on the semantic technology of topic maps. Semantic-based navigation in e-learning will enable vari...
There is interplay between emotions and learning, but this interaction is far more complex than previous learning theories have articulated--this interplay interacts with other re...
Software development is knowledge-intensive as well as collaborative work carried out by several persons. In this type of education, project-based exercises are conducted in order ...