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» Learning to Recognize Three-Dimensional Objects
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VR
2010
IEEE
151views Virtual Reality» more  VR 2010»
14 years 8 months ago
Virtually augmenting hundreds of real pictures: An approach based on learning, retrieval, and tracking
Tracking is a major issue of virtual and augmented reality applications. Single object tracking on monocular video streams is fairly well understood. However, when it comes to mul...
Julien Pilet, Hideo Saito
75
Voted
DAGM
2004
Springer
15 years 3 months ago
Scale-Invariant Object Categorization Using a Scale-Adaptive Mean-Shift Search
The goal of our work is object categorization in real-world scenes. That is, given a novel image we want to recognize and localize unseen-before objects based on their similarity t...
Bastian Leibe, Bernt Schiele
79
Voted
ICPR
2000
IEEE
15 years 2 months ago
3-D Structures for Generic Object Recognition
We discuss the issues and challenges of generic object recognition. We argue that high-level, volumetric part-based descriptions are essential in the process of recognizing object...
Gérard G. Medioni, Alexandre R. J. Fran&cce...
EVOW
2010
Springer
15 years 1 months ago
Towards Automated Learning of Object Detectors
Recognizing arbitrary objects in images or video sequences is a difficult task for a computer vision system. We work towards automated learning of object detectors from video seque...
Marc Ebner
ICDAR
2003
IEEE
15 years 3 months ago
Engineering Drawings Recognition Using a Case-based Approach
In this paper, we propose a framework for engineering drawings recognition using a case-based approach. The key idea of our scheme is that, interactively, the user provides an exa...
Yan Luo, Liu Wenyin