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AUSAI
1999
Springer
15 years 2 months ago
Q-Learning in Continuous State and Action Spaces
Abstract. Q-learning can be used to learn a control policy that maximises a scalar reward through interaction with the environment. Qlearning is commonly applied to problems with d...
Chris Gaskett, David Wettergreen, Alexander Zelins...
NIPS
2007
14 years 11 months ago
Reinforcement Learning in Continuous Action Spaces through Sequential Monte Carlo Methods
Learning in real-world domains often requires to deal with continuous state and action spaces. Although many solutions have been proposed to apply Reinforcement Learning algorithm...
Alessandro Lazaric, Marcello Restelli, Andrea Bona...
CVPR
2008
IEEE
15 years 11 months ago
Learning realistic human actions from movies
The aim of this paper is to address recognition of natural human actions in diverse and realistic video settings. This challenging but important subject has mostly been ignored in...
Ivan Laptev, Marcin Marszalek, Cordelia Schmid, Be...
AI
2007
Springer
14 years 9 months ago
Learning action models from plan examples using weighted MAX-SAT
AI planning requires the definition of action models using a formal action and plan description language, such as the standard Planning Domain Definition Language (PDDL), as inp...
Qiang Yang, Kangheng Wu, Yunfei Jiang
KES
1998
Springer
15 years 1 months ago
An acquisition of the relation between vision and action using self-organizing map and reinforcement learning
An agent must acquire internal representation appropriate for its task, environment, sensors. As a learning algorithm, reinforcement learning is often utilized to acquire the rela...
Kazunori Terada, Hideaki Takeda, Toyoaki Nishida