In this essay, I examine differences between individual and social play and, in particular, the differences between individual and social play within digital media forms designed ...
Abstract. We distill Penrose’s argument against the “artificial intelligence premiss”, and analyze its logical alternatives. We then clarify the different positions one can...
The vision of pervasive or ubiquitous computing, conceived by Mark Weiser, foresees a world where computing is embedded in every day objects. Such objects interact with each other...
Recent theoretical results show that it is optimal to allow interfering sources to transmit simultaneously as long as they are outside a well-defined exclusion region around a de...
Distributed partially observable Markov decision problems (POMDPs) have emerged as a popular decision-theoretic approach for planning for multiagent teams, where it is imperative f...