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ECAL
2007
Springer
15 years 11 months ago
Grounding Action-Selection in Event-Based Anticipation
Anticipation is one of the key aspects involved in flexible and adaptive behavior. The ability for an autonomous agent to extract a relevant model of its coupling with the environ...
Philippe Capdepuy, Daniel Polani, Chrystopher L. N...
ESANN
2008
15 years 6 months ago
Improvement in Game Agent Control Using State-Action Value Scaling
The aim of this paper is to enhance the performance of a reinforcement learning game agent controller, within a dynamic game environment, through the retention of learned informati...
Leo Galway, Darryl Charles, Michaela M. Black
GECCO
2007
Springer
179views Optimization» more  GECCO 2007»
15 years 11 months ago
XCSF with computed continuous action
Wilson introduced XCSF as a successor to XCS. The major development of XCSF is the concept of a computed prediction. The efficiency of XCSF in dealing with numerical input and con...
Trung Hau Tran, Cédric Sanza, Yves Duthen, ...
ICCV
2005
IEEE
15 years 11 months ago
3D Human Action Recognition Using Spatio-temporal Motion Templates
Our goal is automatic recognition of basic human actions, such as stand, sit and wave hands, to aid in natural communication between a human and a computer. Human actions are infer...
Fengjun Lv, Ramakant Nevatia, Mun Wai Lee
CIMCA
2005
IEEE
15 years 11 months ago
Opposition-Based Learning: A New Scheme for Machine Intelligence
Opposition-based learning as a new scheme for machine intelligence is introduced. Estimates and counter-estimates, weights and opposite weights, and actions versus counter-actions...
Hamid R. Tizhoosh