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ECAL
2007
Springer
15 years 4 months ago
Grounding Action-Selection in Event-Based Anticipation
Anticipation is one of the key aspects involved in flexible and adaptive behavior. The ability for an autonomous agent to extract a relevant model of its coupling with the environ...
Philippe Capdepuy, Daniel Polani, Chrystopher L. N...
ESANN
2008
14 years 11 months ago
Improvement in Game Agent Control Using State-Action Value Scaling
The aim of this paper is to enhance the performance of a reinforcement learning game agent controller, within a dynamic game environment, through the retention of learned informati...
Leo Galway, Darryl Charles, Michaela M. Black
GECCO
2007
Springer
179views Optimization» more  GECCO 2007»
15 years 4 months ago
XCSF with computed continuous action
Wilson introduced XCSF as a successor to XCS. The major development of XCSF is the concept of a computed prediction. The efficiency of XCSF in dealing with numerical input and con...
Trung Hau Tran, Cédric Sanza, Yves Duthen, ...
ICCV
2005
IEEE
15 years 3 months ago
3D Human Action Recognition Using Spatio-temporal Motion Templates
Our goal is automatic recognition of basic human actions, such as stand, sit and wave hands, to aid in natural communication between a human and a computer. Human actions are infer...
Fengjun Lv, Ramakant Nevatia, Mun Wai Lee
CIMCA
2005
IEEE
15 years 3 months ago
Opposition-Based Learning: A New Scheme for Machine Intelligence
Opposition-based learning as a new scheme for machine intelligence is introduced. Estimates and counter-estimates, weights and opposite weights, and actions versus counter-actions...
Hamid R. Tizhoosh