Sciweavers

3084 search results - page 66 / 617
» Learning to Take Actions
Sort
View
GECCO
2000
Springer
101views Optimization» more  GECCO 2000»
15 years 1 months ago
Evolutionary Design of Behaviors for Action-Based Environment Modeling by a Mobile Robot
This paper describes an evolutionary way to acquire behaviors of a mobile robot for recognizing environments. We have proposed AEM (Action-based Environment Modeling) approach for...
Seiji Yamada
ICML
2010
IEEE
14 years 11 months ago
3D Convolutional Neural Networks for Human Action Recognition
We consider the fully automated recognition of actions in uncontrolled environment. Most existing work relies on domain knowledge to construct complex handcrafted features from in...
Shuiwang Ji, Wei Xu, Ming Yang, Kai Yu
CVPR
2007
IEEE
15 years 12 months ago
Boosting Coded Dynamic Features for Facial Action Units and Facial Expression Recognition
It is well known that how to extract dynamical features is a key issue for video based face analysis. In this paper, we present a novel approach of facial action units (AU) and ex...
Peng Yang, Qingshan Liu, Dimitris N. Metaxas
ASC
2004
14 years 9 months ago
Recognizing environments from action sequences using self-organizing maps
In this paper, we describe development of a mobile robot which does unsupervised learning for recognizing an environment from action sequences. We call this novel recognition appr...
Seiji Yamada
CVPR
2012
IEEE
13 years 7 days ago
Exemplar-based human action pose correction and tagging
The launch of Xbox Kinect has built a very successful computer vision product and made a big impact to the gaming industry; this sheds lights onto a wide variety of potential appl...
Wei Shen, Ke Deng, Xiang Bai, Tommer Leyvand, Bain...