We present a connectionist architecture that can learn a model of the relations between perceptions and actions and use this model for behavior planning. State representations are...
The Behavior Action Simulation Platform (BASP) has been in existence since early 2000, when it was first applied to small-team reconnaissance scenarios for the United States Marin...
In packet switches, packets queue at switch inputs and contend for outputs. The contention arbitration policy directly affects switch performance. The best policy depends on the c...
We present a knowledge and context-based system for parsing and translating natural language and evaluate it on sentences from the Wall Street Journal. Applying machine learning t...
Creating coordinated multiagent policies in environments with uncertainty is a challenging problem, which can be greatly simplified if the coordination needs are known to be limi...