The portability and immediate communication properties of mobile devices influence the learning processes in interacting with peers, accessing resources and transferring data. For...
Computer models can be used to investigate the role of emotion in learning. Here we present EARL, our framework for the systematic study of the relation between emotion, adaptation...
With multimedia applications, the Internet traffic increased a lot in volume, but also suffered major alterations in its nature, requesting other network services besides the curr...
Game-based learning has been recognized as an important alternative or supplement to traditional in-class, face-to-face teaching. It can help both adults and children in learning ...
Olga Dzianbenko, Maja Pivec, Christos Bouras, Vagg...
This paper presents a customizable system used to develop a collaborative multi-user problem solving game. It addresses the increasing demand for appealing informal learning experi...
Ernesto Arroyo, Valeria Righi, Roger Tarrago, Patr...