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» Learning to feel the physics of a body
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INCDM
2010
Springer
146views Data Mining» more  INCDM 2010»
13 years 10 months ago
Learning from Humanoid Cartoon Designs
Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...
CHI
2004
ACM
13 years 11 months ago
Topobo: a constructive assembly system with kinetic memory
We introduce Topobo, a 3D constructive assembly system embedded with kinetic memory, the ability to record and playback physical motion. Unique among modeling systems is Topoboʼs...
Hayes Raffle, Amanda J. Parkes, Hiroshi Ishii
ECCV
2010
Springer
13 years 11 months ago
Human Attributes from 3D Pose Tracking
We show that, from the output of a simple 3D human pose tracker one can infer physical attributes (e.g., gender and weight) and aspects of mental state (e.g., happiness or sadness)...
MHCI
2009
Springer
14 years 25 days ago
A language of tactile motion instructions
Tactile motion instructions are vibrotactile feedback patterns delivered across the entire body that indicate how to move during physical activities. This work investigates the pe...
Daniel Spelmezan, Anke Hilgers, Jan O. Borchers
ISRR
2005
Springer
149views Robotics» more  ISRR 2005»
13 years 11 months ago
Emergence, Exploration and Learning of Embodied Behavior
A novel model for dynamic emergence and adaptation of embodied behavior is proposed. A musculo-skeletal system is controlled by a number of chaotic elements, each of which driving...
Yasuo Kuniyoshi, Shinsuke Suzuki, Shinji Sangawa