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AAAI
2004
15 years 1 months ago
Learning and Applying Competitive Strategies
Learning reusable sequences can support the development of expertise in many domains, either by improving decisionmaking quality or decreasing execution speed. This paper introduc...
Esther Lock, Susan L. Epstein
98
Voted
CIG
2006
IEEE
15 years 6 months ago
Monte-Carlo Go Reinforcement Learning Experiments
Abstract— This paper describes experiments using reinforcement learning techniques to compute pattern urgencies used during simulations performed in a Monte-Carlo Go architecture...
Bruno Bouzy, Guillaume Chaslot
110
Voted
IJCAI
2007
15 years 1 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
94
Voted
CCIA
2005
Springer
15 years 6 months ago
Direct Policy Search Reinforcement Learning for Robot Control
— This paper proposes a high-level Reinforcement Learning (RL) control system for solving the action selection problem of an autonomous robot. Although the dominant approach, whe...
Andres El-Fakdi, Marc Carreras, Narcís Palo...
96
Voted
ICONIP
2007
15 years 1 months ago
Finding Exploratory Rewards by Embodied Evolution and Constrained Reinforcement Learning in the Cyber Rodents
The aim of the Cyber Rodent project [1] is to elucidate the origin of our reward and affective systems by building artificial agents that share the natural biological constraints...
Eiji Uchibe, Kenji Doya