Sciweavers

170 search results - page 20 / 34
» Learning to play Tetris applying reinforcement learning meth...
Sort
View
IIE
2007
63views more  IIE 2007»
14 years 9 months ago
Investigation of Q-Learning in the Context of a Virtual Learning Environment
We investigate the possibility to apply a known machine learning algorithm of Q-learning in the domain of a Virtual Learning Environment (VLE). It is important in this problem doma...
Dalia Baziukaite
JAIR
2011
144views more  JAIR 2011»
14 years 4 months ago
Non-Deterministic Policies in Markovian Decision Processes
Markovian processes have long been used to model stochastic environments. Reinforcement learning has emerged as a framework to solve sequential planning and decision-making proble...
Mahdi Milani Fard, Joelle Pineau
ICASSP
2011
IEEE
14 years 1 months ago
HNM-based MFCC+F0 extractor applied to statistical speech synthesis
Currently, the statistical framework based on Hidden Markov Models (HMMs) plays a relevant role in speech synthesis, while voice conversion systems based on Gaussian Mixture Model...
Daniel Erro, Iñaki Sainz, Eva Navas, Inma H...
ACG
2003
Springer
15 years 2 months ago
Evaluation in Go by a Neural Network using Soft Segmentation
In this article a neural network architecture is presented that is able to build a soft segmentation of a two-dimensional input. This network architecture is applied to position ev...
Markus Enzenberger
PRICAI
2000
Springer
15 years 1 months ago
Constructing an Autonomous Agent with an Interdependent Heuristics
When we construct an agent by integrating modules, there appear troubles concerning the autonomy of the agent if we introduce a heuristics that dominates the whole agent. Thus, we ...
Koichi Moriyama, Masayuki Numao