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AUSAI
2004
Springer
15 years 3 months ago
A Dynamic Allocation Method of Basis Functions in Reinforcement Learning
In this paper, we propose a dynamic allocation method of basis functions, an Allocation/Elimination Gaussian Softmax Basis Function Network (AE-GSBFN), that is used in reinforcemen...
Shingo Iida, Kiyotake Kuwayama, Masayoshi Kanoh, S...
83
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ESANN
2007
14 years 11 months ago
Applying the Episodic Natural Actor-Critic Architecture to Motor Primitive Learning
In this paper, we investigate motor primitive learning with the Natural Actor-Critic approach. The Natural Actor-Critic consists out of actor updates which are achieved using natur...
Jan Peters, Stefan Schaal
JIRS
2010
120views more  JIRS 2010»
14 years 8 months ago
Designing Decentralized Controllers for Distributed-Air-Jet MEMS-Based Micromanipulators by Reinforcement Learning
Distributed-air-jet MEMS-based systems have been proposed to manipulate small parts with high velocities and without any friction problems. The control of such distributed systems ...
Laëtitia Matignon, Guillaume J. Laurent, Nadi...
SIGGRAPH
2010
ACM
15 years 2 months ago
Learning behavior styles with inverse reinforcement learning
We present a method for inferring the behavior styles of character controllers from a small set of examples. We show that a rich set of behavior variations can be captured by dete...
Seong Jae Lee, Zoran Popovic
GECCO
2009
Springer
124views Optimization» more  GECCO 2009»
15 years 2 months ago
Reinforcement learning for games: failures and successes
We apply CMA-ES, an evolution strategy with covariance matrix adaptation, and TDL (Temporal Difference Learning) to reinforcement learning tasks. In both cases these algorithms se...
Wolfgang Konen, Thomas Bartz-Beielstein